PEOPLE. A SPACESHIP. WHAT COULD GO WRONG?
Nov. 29th, 2009 12:09 pm
So I’ve been to the movies. And I have a blog. You see where this is going, don’t you?
Pandorum
Pandorum starts with a promising premise – two spaceship flight crew members wake up from suspended animation on a ship that appears to be dead. With no memory of their mission, they have to figure out what’s wrong with the ship – and what happened to the crew that was supposed to relieve them.
What follows, unfortunately, is a clunky mashup of Alien, Resident Evil and space-mission-gone-wrong films. The eventual explanation for what’s going on (which, incidentally, looks nothing like what the promo poster to the right implies) might have worked if the screenwriter put a little more thought into it (or been a little more consistent) or at least wrote dialogue clever enough to get the idea across. But he didn’t.
Still, probably the biggest weakness is the creature design. When yr doing a film like this, the secret is to come up with something iconic enough that stands out from the rest of the pack, something people will remember. Repurposing the leftover vampire costumes from I Am Legend is NOT a way to achieve this.
Fail.
Is there anybody out there,
This is dF
no subject
on 2009-11-29 07:49 am (UTC)